fix shellcode x86_64
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@ -482,7 +482,7 @@ func (mc *MachoContext) ReworkForObjc() {
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}
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}
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encode_movz((data_end - text_start) + (shellcode_size - len(shellcode_start)))
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encode_movz((data_end - text_start) + (shellcode_size - len(shellcode_start))+3)
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shellcode_offset = text_start - shellcode_size
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shellcode_bytes := append(shellcode_start, offset...)
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